Additionally, card images for new Kamigawa: Neon Dynasty Commander cards will appear in decklists at a later time.) Buckle Up 1 Kotori, Pilot Prodigy 1 Jace, Architect of Thought 1 Shorikai, Genesis Engine 1 Aerial Surveyor 1 Drumbellower 1 Ironsoul Enforcer 1 Organic Extinction 1 Release to Memory 1 Swift Reconfiguration 1 Access Denied 1 Cyberdrive Awakener 1 Imposter Mech 1 Kappa Cannoneer 1 Katsumasa, the Animator 1 Research Thief 1 Universal Surveillance 1 Imperial Recovery Unit 1 Mobilizer Mech 1 Prodigy's Prototype 1 Surgehacker Mech 1 Aeronaut Admiral 1 Armed and Armored 1 Cataclysmic Gearhulk 1 Crush Contraband 1 Dispatch 1 Generous Gift 1 Indomitable Archangel 1 Myrsmith 1 Parhelion II 1 Sram, Senior Edificer 1 Swords to Plowshares 1 Teshar, Ancestor's Apostle 1 Emry, Lurker of the Loch 1 Etherium Sculptor 1 Master of Etherium 1 Reality Shift 1 Riddlesmith 1 Sai, Master Thopterist 1 Thopter Spy Network 1 Thoughtcast 1 Vedalken Engineer 1 Whirler Rogue 1 Arcanist's Owl 1 Dance of the Manse 1 Hanna, Ship's Navigator 1 Raff Capashen, Ship's Mage 1 Arcane Signet 1 Azorius Signet 1 Colossal Plow 1 Cultivator's Caravan 1 Fellwar Stone 1 Foundry Inspector 1 Gold Myr 1 Mirage Mirror 1 Peacewalker Colossus 1 Raiders' Karve 1 Shimmer Myr 1 Silver Myr 1 Skysovereign, Consul Flagship 1 Smuggler's Copter 1 Sol Ring 1 Solemn Simulacrum 1 Weatherlight 1 Command Tower 1 Exotic Orchard 1 Port Town 1 Prairie Stream 1 Skycloud Expanse 1 Spire of Industry 1 Temple of Enlightenment 15 Plains 15 Island Upgrades Unleashed (Editor's Note: The Upgrades Unleashed Commander deck was inadvertently printed with two copies of Mossfire Valley instead of an additional basic land

Enchantment decks can also get very scary, with tons of card draw and value generation, and this might help with the inevitable clunkiness that comes from jamming a bunch of disparate 'You win the game' cards into a single deck
Remember that ward is a triggered ability as well
Something about opening up EDHREC and Moxfield, brewing new ideas, trying out these Commander deckbuilding tips, and seeing what other players are up to is just a nice creative outlet
Artifacts in general also play a huge role in Commander, with plenty of decks relying heavily on artifacts and artifact subtypes, so this deck does a great job of teaching a new player how the various artifact types work and how to make the most of them