With the entire Sothera system and its many planets, species, and cultures to explore, it feels more like the traditional worldbuilding of yesteryear than the trope-heavy reference mush of Karlov Manor or Outlaws of Thunder Junction
He makes games unwinnable much faster than many cards too which is nearly as good as winning the game
Hydras ended up being the perfect match for their feral nature, connection to the wilds, and their embodiment of growth through a growing number of heads
In commander games where the library is 99 cards, exiling your whole deck should be a small concern, so I am sure some cool interactions and combos will come up for this planeswalker
After the third game, Verives deck was once again checked by judges and he voluntarily dropped out of the tournament - something he apparently planned to do regardless