This is both an advantage, since it can attack from many angles, and a disadvantage, since token production, direct damage, and artifact & land destruction push it in different directions
Actually, in this version of mine there is a kind of combo to do : Activate Holy Night Sky, summon Condemned Witch, which allows us to add from the deck to the hand, a quick spell Forbidden which in this case will be Forbidden Chalice, then summon Holy Night Rayel to add the spell/trap continuous that we are missing, set our traps and pass
Zombies won't die that easily
Playing an extra land ramps you, and these decks usually have high land counts
You can take the counters you got from Fabrication Module, or from one of the triggered conversion of Energy to +1/+1 counters, add a one mana, and come out with a 1/1 artifact creature token