Come September, all three of the key pieces we discussed above are rotating out
Lileep AR is a different story, appearing a lot less
To do that, we developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and explore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about
As the name suggests, these cards are ones that you receive through specific functions or events in the game
Instead, it could be some kind of A/B testing to see which style players prefer