Ill also be giving extra points to cards where trample actually matters in the design of the card, too
Knight of the Reliquary tutors up those shock lands for you like nobody's business, all while getting bigger with each successful fetch
It will mostly be used in G/R Ramp style decks alongside Hour of Promise as a somewhat inefficient removal spell that doubles as a finisher against control decks, but I could also see red aggro decks that play it in their sideboard for the control matchup because of one card: Settle the Wreckage
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3 Defeat The Ancient Adamantoise And Claim Its Loot This Moment Comes From Final Fantasy 15 Adamantoises are a recurring turtle-like monster in the Final Fantasy series, but none are quite as memorable as Final Fantasy 15 's version of the creature