It does everything the deck wants to be doing, all for a very low cost
This is a fairly reliable way to generate energy turn after turn, ensuring you always have a little lying around
Im thinking of categories like: Card types: Baby Pokmon, Trainer cards, Energy card, etc Card functions: HP, Weakness, Resistance, Attack, etc Special Conditions: Asleep, Confused, Paralyzed, etc Gameplay areas: Bench, Deck, Hand, etc Misc terms: Type/color, Coin flip, Marker, etc Thisll probably be in the next update I make to this page, at least once Im convinced Ive pretty much got every possible Dictionary entry added and accounted for
Whenever a creature an opponent controls with a counter on it dies, you create a tapped Treasure token
A traditional foil card of any rarity replaces a Common in 33% of Adventures in the Forgotten Realms Draft Boosters