Once frenzy was removed, Development decided to give Kamahl the damage-dealing effect as a tap ability
So along the way we get to keep choosing a new ring bearer, and eventually our ring bearer is legendary, cant be blocked by creatures with greater power, loots on attack, forces blockers to be sacrificed at end of combat and hits all opponents for 3 if it hits a player
If you just look at the Vehicle here, the rate's not great
5 In Garruk's Wake A Relic Of The Past, Still Holding On In Garruk's Wake was once a hallmark Commander staple, back in an era when Commander matches were still very long, grindy, and amenable to casting nine-mana spells
Selesnya isnt exactly known for its spellslinger style, but we can touch some of that with cards like Glademuse and Monastery Mentor