(2018-10-05) If you gain an amount of life "for each" of something, that life is gained as one event and Dawn of Hope's first ability triggers only once
Voltron strategies often rely on hexproof or indestructible creatures to ward off interaction, and they use equipment, auras, and/or +1/+1 counters to enhance that threat
Blazing Shoal can blame its banishment on Sam Black, who came pretty close to winning the very first Modern Pro Tour with an innovative Mono-Blue Infect deck that killed on Turn 2 or 3 pretty consistently thanks to Blazing Shoal
Not having control of your own turns sucks, and Mindslaver isnt even that hard to get back from the graveyard
Hey You Pikachu (2000), that oddball virtual pet game for Nintendo 64, sold over 250,000 copies in Japan